local localView = UIManager.View()

function localView:LoadView()
    self.UI, self.RESOURCE = UIManager.createView("Prefab/UI/FirstPanel", "FirstPanel", "firstPanel")

    self.PlayAudioButton = self.UI.transform:Find("AudioPlayButton"):GetComponent(typeof(CS.UnityEngine.UI.Button))
    self.SencondPanelButton = self.UI.transform:Find("SecondPanel"):GetComponent("Button")
    self.LoadSceneButton = self.UI.transform:Find("LoadSceneButton"):GetComponent("Button")
    self.AudioStopButton = self.UI.transform:Find("AudioStopButton"):GetComponent("Button")
    self.AsyncLoadButton = self.UI.transform:Find("AsyncLoadButton"):GetComponent("Button")

end

return localView